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This or That

Make quick choices and compare answers.

Choose your round

Audience
Intensity
Round length

10 cards/Any Group/Light

Quick preferences, instant conversation.

Coffee or tea? Mountains or beach? This or That starts with familiar choices you can answer without much thought. Compare the group, notice unexpected matches and move on whenever you are ready. This works well as a five-minute arrival game. Read a pair, count down and have everyone point left or right. Notice a surprising split, ask one volunteer why, and move on before the explanation becomes a debate about the one correct preference.

Use a show of hands in a large group. Anyone can sit out a pair that does not fit them.

Host guide

Make this round work for your group.

Best for

3–30 players

Quick breaks, introductions and a warm-up before a longer game.
Time

5–15 minutes

Host it well

Read each pair and use a countdown or show of hands so everyone answers before the discussion starts.

Scoring

There is no score. Track matching choices if the group wants a light way to spot common ground.

Inside the game

01

Daily favourites

Drinks, snacks and ways to unwind.

02

Travel & leisure

Window seats, camping and live shows.

03

Personal style

Plan ahead or improvise; start early or stay up.

How to play

Follow the steps, then start your round.

  1. 1
    Read the pair

    Read the pair.

  2. 2
    Count down and have everyone say their choice together

    Count down and have everyone say their choice together.

  3. 3
    Tap the current player's preference if you are taking turns

    Tap the current player's preference if you are taking turns.

  4. 4
    Move to the next pair, or pause to ask why

    Move to the next pair, or pause to ask why.

Made for group play

Prompts are checked for clarity, group fit and an easy pass when one does not suit the room.

  • Clear wording
  • Group-friendly
  • Easy to pass

Good to know

Can I choose both?

The page records one option at a time. In conversation, you can allow 'both' or 'neither' if the group prefers.

Is there a timer?

No. Keep it quick yourselves or take longer to discuss a surprising split.

How do we keep a large group moving?

Read the pair, count down from three and collect a show of hands. Ask for one short reason, then move on before every answer becomes a debate.

Can we skip a pair?

Yes. Anyone can sit out a choice that does not fit them, and the host can draw the next pair without asking for an explanation.

Is this a scored game?

No. It works best as a quick preference game. If you want a result, count how often players match rather than ranking the choices.

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